

Among the many newly founded chapters, The Elysian Falcons chapter were forged.Ī great warrior of courage named Titus Eracio of the Ultramarines who had served valiantly, was chosen to serve and lead the newly born Elysian Falcons. In 738.M40 the Imperium founded the twenty sixth founding of several new space marine chapters. Specialty: Assault Specialization & Intelligence.īattlecry: “Ad Infinitum!” – “To Infinity Without End!” Sorry to double post, here is the Index Astartes for my chapter and also alot of photos. Here are a few photos of what I have so far: Here is the new paint scheme from the B&C forum: Here are quick photos of the old paint job: Most of the army is finished but little details like the decals need to be added on.

I created this blog in the hopes that it will motivate me to finish my army and get it going, as to speak/ My toal goal right now is 2.5k points army with a Imperial Knight attached. I didn't know anything about shading and I did highlighting wrong lol. I started painting my models but then i decided to change the paint scheme. they were originally named Celestial Zealots but that has changed to the Elysian Falcons. I have decided to create a Space marine chapter of my devising. I started to collect an army and loved the hobby side of 40k. I didn't really have funds to manage or collect my own army until 2013, 3 years ago. I was obsessed with these little toy soldiers. I thought and still think 40k was the shizz. That's right, I pulled out the 2nd edition codex of the Ultramarines. I stumbled across the collection and pulled out the codex with a blue soldier on the front. My friend's brother had a collection of 2nd edition codices. I was first introduced to the world of 40k when I was 6 or 7 yrs old. SearchScrollFrame.CanvasSize = UDim2.Hey all my dear Battle Brothers, I guess I decided to create this blog. SearchScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0) If textBox.Text ~= "" or textBox.Text ~= " " then TextBox.FocusLost:connect(function(enter) If textBox.Text ~= "" or textBox.Text ~= " " and itemToSpawn ~= nil then SpawnButton.MouseButton1Click:connect(function()

SearchScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 20 * i) Local s = Instance.new('TextLabel', searchScrollFrame) If textBox.Text = "" or textBox.Text = " " or textBox.Text = "Put Item Name" or itemsSearch = nil then return end Item.Value = .CFrame * CFrame.new (math.random(0,3), math.random(0,3), math.random(0,3))

Local item = Instance.new ("CFrameValue") Local lootFolder = įor _, v in pairs (lootFolder:GetDescendants()) do If text:upper() = i:sub(1, string.len(text)):upper() then If text:upper() = v:sub(1, string.len(text)):upper() then SpawnButton.TextColor3 = omRGB(255,255,255)įor _, item in pairs (:GetDescendants()) do SpawnButton.BackgroundColor3 = omRGB(97, 189, 22) SpawnButton.Position = UDim2.new (.02, 0. TextLabel.Position = UDim2.new (0, 0, 0, 0) SearchScrollFrame.BackgroundTransparency = 1 Local spawnButton = Instance.new ("TextButton") Local textLabel = Instance.new("TextLabel") Local searchScrollFrame = Instance.new ("ScrollingFrame") Local spawner = Instance.new ("ScreenGui") If an item doesn't spawn, drop any item on the ground first. By right clicking it and clicking "Pick up"Ĥ.) Another item will spawn on the ground for the server.
